I’ve spent this summer leaning into the world of 3D illustration and while there is a learning curve, I’ve found that it’s sparked a level of creativity I haven’t experienced in years. In this piece, I wanted to practice my skills with a basic character/environment combination that would allow me to try out new textures and lighting.
I was anxious to not get too detailed but to use basic shape combinations and convey my 2D illustration style in this new medium, but I did want to experiment with the effects of depth that make 3D so unique. I kept the color palette muted, atmospheric, but with enough color to convey the effect of an underwater landscape. I then applied a procedural clay texture to impart a “claymation” aspect and give the piece a playful, less generic feel. I’m excited about the possibilities inherent in the 3D modeling space to amplify graphic styles like my own and I look forward to seeing more work like this in published illustrations.